design challenge
remake a piece of art with randomization in code, with something that is generative and randomizes with each run.
the artwork
the process
The attack on the sketch began with creating the faded background color.
Next, I worked on the bottom landscaping frame and used this frame to base the locations of the tree trunk lines. Using the Rune.js examples as my guide, I began to create noise and push variables into an array. I used that array as the basis of many of the objects in the sketch.
I had a bit of trouble figuring out how to use noise on the tree trunk lines. But it was nothing that a few minutes of office hours with Rune could not solve.
The last step was hard-coding the deer.
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